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Dive report

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 1d ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123416:0017:00Wiped Fri 16 Oct, 16:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Debug Compatibility Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Debug Compatibility Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

How should you read the tags on Rust Debug Compatibility Test?

The server browser shows these tags for Rust Debug Compatibility Test: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; v2573 (Protocol): To join, your game has to be on protocol 2573; cs110006 (Build): The build number is 110006; ptrak (Networking): RakNet, the network layer Rust uses by default; $rau1 (Region code): It's tagged with the region code au1. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Rust Debug Compatibility Test in?

No region is published by Rust Debug Compatibility Test, and the region code is au1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 42.117.242.54:28025.

What's the uptime like for Rust Debug Compatibility Test?

Right now Rust Debug Compatibility Test is offline, having last been seen 40 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. Rust Going Deep has had it on record since 16 October 2026.

What Rust version is Rust Debug Compatibility Test on?

Rust network protocol 2573 and build 110006 is what Rust Debug Compatibility Test runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Rust Debug Compatibility Test follow for wipes?

Too few wipes are on record for Rust Debug Compatibility Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 40 hours ago.

Settings and map

Which rules and settings is Rust Debug Compatibility Test running?

Its name does not state a gather rate for Rust Debug Compatibility Test. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Debug Compatibility Test?

The map on Rust Debug Compatibility Test is procedural, made by the game.

Player count

What's the population like on Rust Debug Compatibility Test?

The last sighting of Rust Debug Compatibility Test was 40 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.

What position does Rust Debug Compatibility Test hold in the server rankings?

Over the last seven days, Rust Debug Compatibility Test is #15,826 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Rust Debug Compatibility Test?

Open Rust and press F1, then type client.connect 42.117.242.54:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
v2573
Protocol To join, your game has to be on protocol 2573.
cs110006
Build The build number is 110006.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rau1
Region code It's tagged with the region code au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.