nmg-cycle
Offline 44.200.108.11:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 273/ 275
- 594/ 600
- 513/ 575
- 140/ 200
- 394/ 325
- 200/ 200
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165972 (Build): This server runs build 165972; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is nmg-cycle in?
nmg-cycle does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 44.200.108.11:28015.
How reliable is nmg-cycle?
Right now nmg-cycle is offline, having last been seen 19 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 28 September 2026.
What Rust version is nmg-cycle on?
Rust network protocol 2634 and build 165972 is what nmg-cycle runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does nmg-cycle wipe?
The wipes recorded for nmg-cycle are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 19 days 22 hours ago.
Map and rules
What settings are in place on nmg-cycle?
Its name does not state a gather rate for nmg-cycle. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nmg-cycle?
nmg-cycle uses a game-generated procedural map.
Player count
How many players are on nmg-cycle?
nmg-cycle was last seen 19 days 22 hours ago and is offline as you read this.
Where does nmg-cycle sit in the rankings?
For player hours in the last seven days, nmg-cycle ranks #16,947, within the top 71% of ranked servers.
Getting in
What's the way to join nmg-cycle?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 44.200.108.11:28015.