nmg-cycle
Offline 44.204.104.36:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 407/ 450
- 191/ 200
- 593/ 600
- 309/ 325
- 313/ 325
- 423/ 450
Quick answers
Tags and listings
Where does nmg-cycle appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nmg-cycle: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs165651 (Build): The build number is 165651; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of nmg-cycle?
nmg-cycle does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 44.204.104.36:28015.
How reliable is nmg-cycle?
The server nmg-cycle is not reachable at the moment; the last sighting was 22 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is nmg-cycle on?
The version on nmg-cycle is Rust network protocol 2634 and build 165651, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does nmg-cycle wipe?
The wipes recorded for nmg-cycle are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 10 hours is how long ago this world came into being.
Map and rules
What settings are in place on nmg-cycle?
No gather rate appears in the name of nmg-cycle. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nmg-cycle?
A procedural map, generated by the game, is in play on nmg-cycle.
Player count
How many players are on nmg-cycle?
The last sighting of nmg-cycle was 22 days 10 hours ago; it is offline right now.
Where does nmg-cycle sit in the rankings?
For player hours in the last seven days, nmg-cycle ranks #16,269, within the top 71% of ranked servers.
Getting in
What's the way to join nmg-cycle?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 44.204.104.36:28015.