nmg-cycle
Offline 44.213.113.28:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 324/ 350
- 521/ 550
- 197/ 225
- 272/ 300
- 271/ 300
- 335/ 350
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162589 (Build): It's on build 162589; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list nmg-cycle puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of nmg-cycle?
nmg-cycle does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 44.213.113.28:28015.
Is nmg-cycle up, and how often does it stay online?
nmg-cycle is down at the moment; it was last up 15 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does nmg-cycle follow for wipes?
The wipes recorded for nmg-cycle are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 12 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to nmg-cycle?
Its name does not state a gather rate for nmg-cycle. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
Player stats
Is nmg-cycle busy?
Right now nmg-cycle is offline, with its last appearance 15 days 12 hours ago.
What's nmg-cycle's rank among Rust servers?
Over the last seven days, nmg-cycle is #15,899 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join nmg-cycle?
Open Rust and press F1, then type client.connect 44.213.113.28:28015. Alternatively, click Launch Rust on this page to join via Steam.