Skip to the content
Dive report

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE

Online 45.11.95.83:9999 checked 14m ago

biweekly wipes vanillaoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#4,341ranktop 20%
1d agolast wipebiweekly schedule
5d 6hnext wipeFri 23 Oct, 07:29 UTC

Players

AveragePeakWipe
00.511.5201:0010:0019:0005:0014:0023:00Wiped Fri 16 Oct, 07:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0010:0019:0005:0014:0023:00Wiped Fri 16 Oct, 07:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 07:29 UTC, in 5d 6h. Every Friday at 07:29 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 5.5

Coming wipes

  • 5d 6h
    Fri 23 Oct, 07:29 UTC
  • 12d 6h
    Fri 30 Oct, 07:29 UTC
  • 18d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 6h
    Fri 6 Nov, 07:29 UTC
  • 26d 6h
    Fri 13 Nov, 07:29 UTC
  • 33d 6h
    Fri 20 Nov, 07:29 UTC
  • 40d 6h
    Fri 27 Nov, 07:29 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:29 UTC1d ago – – running 0
Fri 9 Oct, 14:02 UTC8d ago 4 halved by day 5 6.7 days 0
Fri 2 Oct, 07:20 UTC15d ago 3 halved by day 6 7.3 days 0
Fri 25 Sep, 08:30 UTC22d ago 3 held half 7 days 0
Fri 18 Sep, 09:49 UTC29d ago 2 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include REALITY1 RUBY | SOFTCORE | WEEKLY WIPE: Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

The server browser shows these tags for REALITY1 RUBY | SOFTCORE | WEEKLY WIPE: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod). The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE perform?

The last 48 hours saw an average of 176 server fps, never dropping below 139. Buildings, deployables and all other world objects added up to as many as 69,539 entities. 3,073 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

There is no published region for REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 45.11.95.83:9999.

How reliable is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is live as of this check. The uptime it gives puts the last restart at roughly 22 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE on?

The version on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE wipe?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE follows a every Friday at 07:29 UTC wipe pattern. Friday 23 October at 07:29 UTC is when the next wipe is due. This world has been running since 41 hours ago. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 26 hours in. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 5.5, then dipped below half.

Rules and settings

What settings are in place on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

No gather rate appears in the name of REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. The group limit is 10 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. You will find Oxide plugins installed. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

Which map is active on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE uses a procedural map of size 3,500 with seed 1771787951, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is holding 0 players on its 100 slots at the moment. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 12:00 UTC drew the most players, 2 on average.

What's REALITY1 RUBY | SOFTCORE | WEEKLY WIPE's rank among Rust servers?

Over the last seven days, REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is #4,341 by player hours, among the top 20% of all ranked servers.

How to join

What's the process to join REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.11.95.83:9999. https://discord.com/invite/g3Ju7DvZhF is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts10,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts10
Group limit You can have up to 10 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.