Merch's test server
Offline 45.113.94.48:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC25d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC25d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC28d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC29d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC31d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC32d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC33d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Merch's test server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Merch's test server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on Merch's test server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Merch's test server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Merch's test server?
No region comes from Merch's test server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.113.94.48:28015.
How reliable is Merch's test server?
The server Merch's test server is not reachable at the moment; the last sighting was 24 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Merch's test server?
The version on Merch's test server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Merch's test server wipe?
No next wipe can be predicted for Merch's test server, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 24 days 21 hours is how long ago this world came into being.
What happens on wipe day at Merch's test server?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Settings and map
What settings are in place on Merch's test server?
No gather rate appears in the name of Merch's test server. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Merch's test server?
The map on Merch's test server is procedural and size 4,000, generated by the game with seed 579120958. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Population
How many players are on Merch's test server?
The last sighting of Merch's test server was 24 days ago; it is offline right now.
What's Merch's test server's rank among Rust servers?
Over the last seven days, Merch's test server is #15,360 by player hours, among the top 70% of all ranked servers. It ranks #615 among quad servers.
Getting in
What's the process to join Merch's test server?
Open Rust and press F1, then type client.connect 45.113.94.48:28015. Alternatively, click Launch Rust on this page to join via Steam.