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Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 15m ago

2x biweekly wipes moddedoxide
Drop in
5/ 50 players now 10% full
17-day averagepeak 7
#3,306ranktop 15% · #95 in OC
2d agolast wipebiweekly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 15% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC2d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW16d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC30d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Perth | 2x | Fortnightly | Convoys | appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Perth | 2x | Fortnightly | Convoys | are: 2x Rust servers, Oceania Rust servers and Modded Rust servers. Its entry appears under the filters Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys |'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on Rust Perth | 2x | Fortnightly | Convoys |?

Average server fps for the last 48 hours was 60, and the lowest was 60. At its peak it carried 79,492 entities, including buildings and deployables. 2,677 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Rust Perth | 2x | Fortnightly | Convoys | in?

The OC tag marks Rust Perth | 2x | Fortnightly | Convoys | as being in Oceania. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 45.121.208.22:49015.

How reliable is Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | is live as of this check. The uptime it gives puts the last restart at roughly 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Perth | 2x | Fortnightly | Convoys | on?

The version on Rust Perth | 2x | Fortnightly | Convoys | is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does Rust Perth | 2x | Fortnightly | Convoys | wipe?

Rust Perth | 2x | Fortnightly | Convoys | runs on a every 4 weeks on Thursday at 19:01 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 15 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at Rust Perth | 2x | Fortnightly | Convoys |?

Across its recent wipes, the average busiest point drew 4 players. The peak crowd on the latest wipe came 32 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 11.

Map and rules

What settings are in place on Rust Perth | 2x | Fortnightly | Convoys |?

Gather rates here are 2x, as Rust Perth | 2x | Fortnightly | Convoys | announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | uses a procedural map of size 3,750 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

What's the population like on Rust Perth | 2x | Fortnightly | Convoys |?

Right now 5 players are on Rust Perth | 2x | Fortnightly | Convoys |, which has 50 slots. For the past week, players averaged 1 with a high of 7. Over the last 48 hours, 04:00 UTC drew the most players, 6 on average.

Where does Rust Perth | 2x | Fortnightly | Convoys | sit in the rankings?

Rust Perth | 2x | Fortnightly | Convoys | ranks #3,306 for player hours over the last seven days, #95 in Oceania and in the top 15% of ranked servers.

Getting in

What's the process to join Rust Perth | 2x | Fortnightly | Convoys |?

To join, open Rust, hit F1, and enter client.connect 45.121.208.22:49015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,OC,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.