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Dive report

[AU] OzRust.com PvE | Jetpacks | Kits | Events

Online OC 45.125.247.47:28014 checked 11m ago

biweekly wipes moddedoxidepve
Drop in
4/ 150 players now 3% full
27-day averagepeak 8
#2,582ranktop 12% · #69 in OC
2d agolast wipebiweekly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 12% of all ranked servers, top 32% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 10h
    Thu 12 Nov, 20:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:27 UTC2d ago 6 – running 0
Thu 1 Oct, 21:26 UTC FW16d ago 9 halved by day 9 14 days 0
Thu 17 Sep, 19:57 UTC30d ago 9 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [AU] OzRust.com PvE | Jetpacks | Kits | Events are: Oceania Rust servers, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Who operates [AU] OzRust.com PvE | Jetpacks | Kits | Events?

[AU] OzRust.com PvE | Jetpacks | Kits | Events and 1 other server we track both publish a ozrust.com hostname, so one operator probably handles them.

What's the meaning of the tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The server browser shows these tags for [AU] OzRust.com PvE | Jetpacks | Kits | Events: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; OC (Oceania): Its browser listing sits under Oceania. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does [AU] OzRust.com PvE | Jetpacks | Kits | Events perform?

The last 48 hours saw an average of 50 server fps, never dropping below 44. The entity count reached a high of 98,008, covering buildings, deployables and everything else. The top memory figure was 3,760 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The OC tag marks [AU] OzRust.com PvE | Jetpacks | Kits | Events as being in Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 45.125.247.47:28014.

Is [AU] OzRust.com PvE | Jetpacks | Kits | Events up, and how often does it stay online?

[AU] OzRust.com PvE | Jetpacks | Kits | Events is live as of this check. Its reported uptime shows a restart about 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [AU] OzRust.com PvE | Jetpacks | Kits | Events on?

The version on [AU] OzRust.com PvE | Jetpacks | Kits | Events is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does [AU] OzRust.com PvE | Jetpacks | Kits | Events wipe?

The wipe rhythm for [AU] OzRust.com PvE | Jetpacks | Kits | Events is every 4 weeks on Thursday at 20:27 UTC. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 13 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The average peak across recent wipes is 8 players. 9 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 6.5, the pop had dropped under half.

Map and rules

What settings are in place on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

No gather rate appears in the name of [AU] OzRust.com PvE | Jetpacks | Kits | Events. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

A game-generated procedural map of size 3,750 with seed 2601001 is in play on [AU] OzRust.com PvE | Jetpacks | Kits | Events. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Out of 150 slots, 4 are filled on [AU] OzRust.com PvE | Jetpacks | Kits | Events right now. For the past week, players averaged 2 with a high of 8. Over the last 48 hours, 04:00 UTC drew the most players, 7 on average.

Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events sit in the rankings?

Over the last seven days, [AU] OzRust.com PvE | Jetpacks | Kits | Events sits at #2,582 by player hours, among the top 12% of all ranked servers and #69 in Oceania.

How to join

What's the way to join [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Open Rust and press F1, then type client.connect 45.125.247.47:28014. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players It holds 150 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

OC
Oceania Its browser listing sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.