【南瓜】Build-Test
Online EA 45.125.45.246:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:03 UTC4d ago | 23 | – | running | 0 |
| Mon 12 Oct, 09:06 UTC5d ago | 25 | – | 1.5 days | 15 |
| Sun 11 Oct, 17:55 UTC6d ago | 25 | – | 0.6 days | 2 |
| Thu 8 Oct, 13:33 UTC9d ago | 32 | held half | 3.2 days | 0 |
| Tue 6 Oct, 10:36 UTC11d ago | 24 | held half | 2.1 days | 12 |
| Fri 2 Oct, 04:30 UTC16d ago | 25 | held half | 4.3 days | 0 |
| Sun 27 Sep, 00:04 UTC21d ago | 31 | held half | 5.2 days | 5 |
| Wed 23 Sep, 21:05 UTC24d ago | 24 | held half | 3.1 days | 3 |
| Mon 21 Sep, 22:30 UTC26d ago | 33 | – | 1.9 days | 0 |
| Mon 21 Sep, 12:18 UTC26d ago | 30 | – | 0.4 days | 24 |
| Thu 17 Sep, 23:45 UTC30d ago | 27 | held half | 3.5 days | 3 |
| Sun 13 Sep, 16:19 UTC34d ago | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 14/ 50
- 2/ 188
- 2/ 150
- 0/ 30
- 6/ 150
Quick answers
Tags and search
Where does 【南瓜】Build-Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 【南瓜】Build-Test are: Rust build and creative servers. You can find it on the server list by these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.
How should you read the tags on 【南瓜】Build-Test?
The server browser shows these tags for 【南瓜】Build-Test: gmrust (Game mode): This is the standard Rust survival experience; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^k (Build server): A place to design and practise base building; ^o (Oxide): The plugin framework here is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is 【南瓜】Build-Test lag-free?
Average server fps for the last 48 hours was 64, and the lowest was 11. The entity count reached a high of 126,254, covering buildings, deployables and everything else. 8,573 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is 【南瓜】Build-Test in?
【南瓜】Build-Test lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 45.125.45.246:28015.
Is 【南瓜】Build-Test up, and how often does it stay online?
【南瓜】Build-Test is live as of this check. The uptime it gives puts the last restart at roughly 4 days 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is 【南瓜】Build-Test on?
On Windows, 【南瓜】Build-Test runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
When does 【南瓜】Build-Test wipe?
【南瓜】Build-Test wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 12 hours is how long ago this world came into being.
What can you expect on wipe day at 【南瓜】Build-Test?
Recent wipes have averaged a busiest crowd of 24 players. On the latest wipe, 41 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Rules and settings
What settings are in place on 【南瓜】Build-Test?
No gather rate appears in the name of 【南瓜】Build-Test. Up to 8 players per group, which is the default. build & creative is the game mode, build freely in a sandbox, no gathering needed. Community is where the server browser puts it, as a community server. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on 【南瓜】Build-Test?
A game-generated procedural map of size 4,000 with seed 1361858059 is in play on 【南瓜】Build-Test. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on 【南瓜】Build-Test?
【南瓜】Build-Test is holding 20 players on its 101 slots at the moment. For the past week, players averaged 10 with a high of 29. The busiest point in the last 48 hours was 07:00 UTC, averaging 25 players.
What's 【南瓜】Build-Test's rank among Rust servers?
【南瓜】Build-Test ranks #1,062 for player hours over the last seven days, #100 in Asia and in the top 5% of ranked servers.
How to join
What's the process to join 【南瓜】Build-Test?
To join, open Rust, hit F1, and enter client.connect 45.125.45.246:28015. Or click Launch Rust on this page to open the game through Steam and connect.