Dev Testing Server - Unsecure
Offline 45.129.156.2:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:35 UTC6d ago | 1 | – | running | 1 |
| Sun 4 Oct, 12:37 UTC13d ago | 1 | held half | 7 days | 0 |
| Tue 22 Sep, 19:01 UTC25d ago | 1 | halved by day 9 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 450
- 189/ 200
- 589/ 600
- 302/ 325
- 316/ 325
- 401/ 450
Quick answers
Tags and filters
Where does Dev Testing Server - Unsecure appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dev Testing Server - Unsecure: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Dev Testing Server - Unsecure?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Dev Testing Server - Unsecure puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Dev Testing Server - Unsecure in?
There is no published region for Dev Testing Server - Unsecure. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 45.129.156.2:28015.
Is Dev Testing Server - Unsecure up, and how often does it stay online?
The server Dev Testing Server - Unsecure is not reachable at the moment; the last sighting was 30 hours ago. In the last full 7 days, 55 of 168 hours were online, 33% uptime. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for Dev Testing Server - Unsecure?
Rust network protocol 2634 and build 166652 is what Dev Testing Server - Unsecure runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Dev Testing Server - Unsecure wipe?
Dev Testing Server - Unsecure wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 7 hours is how long ago this world came into being.
What happens on wipe day at Dev Testing Server - Unsecure?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 9.
Rules and settings
What settings and rules have been applied to Dev Testing Server - Unsecure?
No gather rate appears in the name of Dev Testing Server - Unsecure. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Dev Testing Server - Unsecure?
A procedural map, generated by the game, is in play on Dev Testing Server - Unsecure.
Player count
Is Dev Testing Server - Unsecure busy?
Dev Testing Server - Unsecure was last seen 30 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Where does Dev Testing Server - Unsecure sit in the rankings?
For player hours in the last seven days, Dev Testing Server - Unsecure ranks #5,422, within the top 24% of ranked servers.
Join info
How do you get into Dev Testing Server - Unsecure?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.129.156.2:28015.