Mr. Blue Debug
Offline 45.13.6.225:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Mr. Blue Debug appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mr. Blue Debug are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mr. Blue Debug?
The server browser shows these tags for Mr. Blue Debug: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165959 (Build): It's on build 165959; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Mr. Blue Debug?
There is no published region for Mr. Blue Debug. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 45.13.6.225:28015.
What's the uptime like for Mr. Blue Debug?
Right now Mr. Blue Debug is offline, having last been seen 21 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for Mr. Blue Debug?
The version on Mr. Blue Debug is Rust network protocol 2634 and build 165959, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Mr. Blue Debug wipe?
Too few wipes are on record for Mr. Blue Debug to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days ago.
Map and rules
What settings are in place on Mr. Blue Debug?
No gather rate appears in the name of Mr. Blue Debug. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Population
Is Mr. Blue Debug busy?
Mr. Blue Debug was last seen 21 days ago and is offline as you read this.
Where does Mr. Blue Debug sit in the rankings?
For player hours in the last seven days, Mr. Blue Debug ranks #16,949, within the top 72% of ranked servers.
Getting in
What's the way to join Mr. Blue Debug?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.13.6.225:28015.