Local Custom Map Server
Offline 45.130.247.148:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and filters
Where does Local Custom Map Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Custom Map Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Custom Map Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Local Custom Map Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local Custom Map Server?
No region comes from Local Custom Map Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.130.247.148:28015.
Is Local Custom Map Server up, and how often does it stay online?
Local Custom Map Server is down at the moment; it was last up 28 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for Local Custom Map Server?
The version on Local Custom Map Server is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Local Custom Map Server wipe?
The wipes recorded for Local Custom Map Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 28 days 1 hours ago.
Map and rules
What settings and rules have been applied to Local Custom Map Server?
Its name does not state a gather rate for Local Custom Map Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
Player stats
How many players are on Local Custom Map Server?
Right now Local Custom Map Server is offline, with its last appearance 28 days 1 hours ago.
Where does Local Custom Map Server sit in the rankings?
For player hours in the last seven days, Local Custom Map Server ranks #13,280, within the top – of ranked servers.
How to join
What's the process to join Local Custom Map Server?
Open Rust and press F1, then type client.connect 45.130.247.148:28015. Alternatively, click Launch Rust on this page to join via Steam.