BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does BoxBoxRust - Devblog 248 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BoxBoxRust - Devblog 248: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on BoxBoxRust - Devblog 248?
The server browser shows these tags for BoxBoxRust - Devblog 248: gmrust (Game mode): Survival, as standard Rust does it; mp250 (Max players): The slot count is 250; v2301 (Protocol): To join, your game has to be on protocol 2301; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): This server uses Oxide (uMod) for plugins; ki (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; ki1 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; fl0 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; ki0 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; hae502e1 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; modd (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on BoxBoxRust - Devblog 248?
Average server fps for the last 48 hours was 154, and the lowest was 57. The entity count reached a high of 69,407, covering buildings, deployables and everything else. 1,618 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find BoxBoxRust - Devblog 248?
There is no published region for BoxBoxRust - Devblog 248. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 45.137.202.101:28015.
What's the uptime like for BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 is up and reachable at the moment. Its reported uptime shows a restart about 2 days 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is BoxBoxRust - Devblog 248 on?
On Windows, BoxBoxRust - Devblog 248 runs Rust network protocol 2301. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does BoxBoxRust - Devblog 248 wipe?
The wipes recorded for BoxBoxRust - Devblog 248 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 days 6 hours ago.
Settings and map
Which rules and settings is BoxBoxRust - Devblog 248 running?
The name of BoxBoxRust - Devblog 248 contains no gather rate. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 uses a procedural map of size 4,000 with seed 281778, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on BoxBoxRust - Devblog 248?
Out of 250 slots, 0 are filled on BoxBoxRust - Devblog 248 right now. The seven-day average is 0 players, with a peak of 1.
What position does BoxBoxRust - Devblog 248 hold in the server rankings?
Over the last seven days, BoxBoxRust - Devblog 248 is #15,333 by player hours, among the top 69% of all ranked servers.
How to join
What's the way to join BoxBoxRust - Devblog 248?
Open Rust and press F1, then type client.connect 45.137.202.101:28015. Alternatively, click Launch Rust on this page to join via Steam.