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Dive report

[RU] Rucepunch 2

Online 45.138.174.22:28352 checked 9m ago

vanilla
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW16d ago 0 – running 0
Sun 27 Sep, 07:31 UTC21d ago 2 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [RU] Rucepunch 2 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [RU] Rucepunch 2: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What's the meaning of the tags on [RU] Rucepunch 2?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard — that is the tag list [RU] Rucepunch 2 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on [RU] Rucepunch 2?

It averaged 49 server fps over the last 48 hours, with a low of 11. At its peak it carried 117,882 entities, including buildings and deployables. 6,848 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find [RU] Rucepunch 2?

The name of [RU] Rucepunch 2 points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.138.174.22:28352.

What's the uptime like for [RU] Rucepunch 2?

[RU] Rucepunch 2 is live as of this check. According to its reported uptime, the last restart was about 16 days 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 27 September 2026 is when Rust Going Deep first saw it.

What Rust version is [RU] Rucepunch 2 on?

On Linux, [RU] Rucepunch 2 runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does [RU] Rucepunch 2 wipe?

The wipes recorded for [RU] Rucepunch 2 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 14 hours ago.

What can you expect on wipe day at [RU] Rucepunch 2?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings and rules have been applied to [RU] Rucepunch 2?

The name of [RU] Rucepunch 2 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on [RU] Rucepunch 2?

A game-generated procedural map of size 4,500 with seed 948261318 is in play on [RU] Rucepunch 2. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [RU] Rucepunch 2?

[RU] Rucepunch 2 is holding 0 players on its 100 slots at the moment. Over the past week it has drawn 0 players on average.

What's [RU] Rucepunch 2's rank among Rust servers?

For player hours in the last seven days, [RU] Rucepunch 2 ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into [RU] Rucepunch 2?

To join, open Rust, hit F1, and enter client.connect 45.138.174.22:28352. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.