Big_Rust
Online EU 45.14.196.93:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe · high confidence
Coming wipes
- 18d 16hThu 5 Nov, 19:00 UTCFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:44 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 155/ 200
- 101/ 200
- 118/ 200
- 98/ 125
- 78/ 300
- 86/ 350
Quick answers
Tags and search
Where does Big_Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Big_Rust: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What's the meaning of the tags on Big_Rust?
The server browser shows these tags for Big_Rust: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does Big_Rust perform?
It averaged 126 server fps over the last 48 hours, with a low of 73. The entity count reached a high of 110,652, covering buildings, deployables and everything else. The top memory figure was 4,018 MB. Players experience lag when fps drops and entities climb.
What's the location of Big_Rust?
The EU tag marks Big_Rust as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 45.14.196.93:28015.
What's the uptime like for Big_Rust?
Big_Rust is live as of this check. Its reported uptime shows a restart about 35 hours ago. It was up 21% of the time over the last full 7 days, 35 of 168 hours. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Big_Rust?
Rust network protocol 2634 and build 167781 is what Big_Rust runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does Big_Rust wipe?
Big_Rust limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 36 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
Settings and map
What settings are in place on Big_Rust?
No gather rate appears in the name of Big_Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Which map is active on Big_Rust?
A game-generated procedural map of size 4,300 with seed 2147483647 is in play on Big_Rust. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Big_Rust?
Big_Rust is holding 0 players on its 15 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.
Where does Big_Rust sit in the rankings?
Over the last seven days, Big_Rust sits at #7,905 by player hours, among the top 36% of all ranked servers and #2,067 in Europe.
Join info
What's the process to join Big_Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.14.196.93:28015.
