[JP][PVE] UC-RUST | 3X | SkillTree
Online 45.140.128.73:10300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW16d ago | 2 | – | running | 0 |
| Sat 26 Sep, 14:47 UTC21d ago | 2 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 64/ 300
- 4/ 300
- 16/ 120
- 3/ 75
- 1/ 50
- 89/ 115
Quick answers
Tags and search
Where does [JP][PVE] UC-RUST | 3X | SkillTree appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, tracked live and Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
What's the meaning of the tags on [JP][PVE] UC-RUST | 3X | SkillTree?
The server browser shows these tags for [JP][PVE] UC-RUST | 3X | SkillTree: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does [JP][PVE] UC-RUST | 3X | SkillTree perform?
It averaged 25 server fps over the last 48 hours, with a low of 10. Buildings, deployables and all other world objects added up to as many as 85,429 entities. Memory use peaked at 3,019 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is [JP][PVE] UC-RUST | 3X | SkillTree in?
No region tag comes from [JP][PVE] UC-RUST | 3X | SkillTree, though the name points to Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 45.140.128.73:10300.
Is [JP][PVE] UC-RUST | 3X | SkillTree up, and how often does it stay online?
Right now [JP][PVE] UC-RUST | 3X | SkillTree is online. Its reported uptime shows a restart about 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [JP][PVE] UC-RUST | 3X | SkillTree?
Rust network protocol 2634 and build 167781 is what [JP][PVE] UC-RUST | 3X | SkillTree runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does [JP][PVE] UC-RUST | 3X | SkillTree follow for wipes?
The wipes recorded for [JP][PVE] UC-RUST | 3X | SkillTree are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 15 hours.
What happens on wipe day at [JP][PVE] UC-RUST | 3X | SkillTree?
Recent wipes have averaged a busiest crowd of 2 players. 10 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 2, then dipped below half.
Rules and settings
What settings are in place on [JP][PVE] UC-RUST | 3X | SkillTree?
At 3x gather, [JP][PVE] UC-RUST | 3X | SkillTree does what its name suggests. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on [JP][PVE] UC-RUST | 3X | SkillTree?
The map on [JP][PVE] UC-RUST | 3X | SkillTree is procedural and size 3,700, generated by the game with seed 1375732476. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is [JP][PVE] UC-RUST | 3X | SkillTree busy?
[JP][PVE] UC-RUST | 3X | SkillTree is holding 1 players on its 50 slots at the moment. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
What position does [JP][PVE] UC-RUST | 3X | SkillTree hold in the server rankings?
Over the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree is #3,163 by player hours, among the top 14% of all ranked servers.
Join info
What's the way to join [JP][PVE] UC-RUST | 3X | SkillTree?
Open Rust and press F1, then type client.connect 45.140.128.73:10300. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://u-channel.net.
