CRUST
Offline 45.159.7.198:10700 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 368/ 375
- 592/ 600
- 391/ 475
- 108/ 200
- 648/ 625
- 261/ 250
Quick answers
Tags and listings
Where does CRUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CRUST are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on CRUST?
The server browser shows these tags for CRUST: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is CRUST in?
CRUST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 45.159.7.198:10700.
What's the uptime like for CRUST?
The server CRUST is not reachable at the moment; the last sighting was 4 days 16 hours ago. Over the past full 7 days it stayed up for 67 of 168 hours, or 40%. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is CRUST on?
Rust network protocol 2634 and build 167781 is what CRUST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does CRUST follow for wipes?
CRUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 16 hours is how long ago this world came into being.
Settings and map
What settings are in place on CRUST?
The name of CRUST contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on CRUST?
CRUST uses a procedural map of size 2,200 with seed 549, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is CRUST busy?
Right now CRUST is offline, with its last appearance 4 days 16 hours ago. Across the last seven days, the typical count has been 0 players.
What's CRUST's rank among Rust servers?
For player hours in the last seven days, CRUST ranks #15,826, within the top 72% of ranked servers.
Join info
What's the process to join CRUST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.159.7.198:10700.
