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Dive report

Staging

Offline 45.38.15.145:28015 checked 30d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#13,269rankno region published
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Staging appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Staging: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Staging?

gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164781 (Build): The build number is 164781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Staging puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Staging?

No region comes from Staging. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 45.38.15.145:28015.

How reliable is Staging?

Staging is down at the moment; it was last up 30 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.

What is the Rust version for Staging?

Rust network protocol 2633 and build 164781 is what Staging runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does Staging wipe?

Staging's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 37 days 13 hours.

Settings and map

What settings are in place on Staging?

The name of Staging contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Staging?

A procedural map, generated by the game, is in play on Staging.

Population

How many players are on Staging?

The last sighting of Staging was 30 days 1 hours ago; it is offline right now.

What's Staging's rank among Rust servers?

Over the last seven days, Staging is #13,269 by player hours, among the top – of all ranked servers.

Getting in

What's the process to join Staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.38.15.145:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs164781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164781
Build The build number is 164781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.