Procedural Map
Offline 45.79.165.151:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and filters
Where does Procedural Map appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Procedural Map: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Procedural Map?
The server browser shows these tags for Procedural Map: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168330 (Build): It's on build 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Procedural Map?
There is no published region for Procedural Map. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 45.79.165.151:28015.
How reliable is Procedural Map?
Procedural Map is down at the moment; it was last up 5 hours ago. The first sighting by Rust Going Deep was on 18 October 2026.
What is the Rust version for Procedural Map?
On Windows, Procedural Map runs Rust network protocol 2635 and build 168330. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Procedural Map follow for wipes?
Too few wipes are on record for Procedural Map to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 30 hours ago.
Map and rules
What settings are in place on Procedural Map?
Its name does not state a gather rate for Procedural Map. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Procedural Map?
The map on Procedural Map is procedural, made by the game.
Player count
What's the population like on Procedural Map?
Right now Procedural Map is offline, with its last appearance 5 hours ago. Across the last seven days, the typical count has been 0 players.
Where does Procedural Map sit in the rankings?
For player hours in the last seven days, Procedural Map ranks #15,797, within the top 72% of ranked servers.
Getting in
How do you get into Procedural Map?
To join, open Rust, hit F1, and enter client.connect 45.79.165.151:28015. Or click Launch Rust on this page to open the game through Steam and connect.