Test server
Offline 45.85.105.23:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 999/ 100
- 228/ 400
- 210/ 245
- 135/ 100
- 468/ 1000
- 42/ 700
Quick answers
Tags and listings
Where does Test server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Test server?
Test server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Test server?
Test server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.85.105.23:28015.
Is Test server up, and how often does it stay online?
Right now Test server is offline, having last been seen 34 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Test server?
Rust network protocol 2633 and build 163207 is what Test server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Test server wipe?
Test server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 74 days 9 hours ago.
Settings and map
What settings and rules have been applied to Test server?
No gather rate appears in the name of Test server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Population
What's the population like on Test server?
Right now Test server is offline, with its last appearance 34 days ago.
What's Test server's rank among Rust servers?
Over the last seven days, Test server is #15,138 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Test server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.85.105.23:28015.