OldSchool Rust KZ
Offline EU 45.86.81.37:55205 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:32 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does OldSchool Rust KZ appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OldSchool Rust KZ are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on OldSchool Rust KZ?
The server browser shows these tags for OldSchool Rust KZ: gmvanilla (Game mode): It's vanilla survival; mp80 (Max players): It holds 80 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is OldSchool Rust KZ in?
Its location is Europe, according to the EU tag OldSchool Rust KZ displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 45.86.81.37:55205.
What's the uptime like for OldSchool Rust KZ?
The server OldSchool Rust KZ is not reachable at the moment; the last sighting was 2 days 13 hours ago. In the last full 7 days, 67 of 168 hours were online, 40% uptime. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is OldSchool Rust KZ on?
On Linux, OldSchool Rust KZ runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does OldSchool Rust KZ follow for wipes?
The only wipe OldSchool Rust KZ takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 15 days 20 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at OldSchool Rust KZ?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to OldSchool Rust KZ?
Its name does not state a gather rate for OldSchool Rust KZ. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.
What's the map on OldSchool Rust KZ?
A game-generated procedural map of size 3,500 with seed 12345 is in play on OldSchool Rust KZ. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on OldSchool Rust KZ?
The last sighting of OldSchool Rust KZ was 2 days 13 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What position does OldSchool Rust KZ hold in the server rankings?
Over the last seven days, OldSchool Rust KZ sits at #15,642 by player hours, among the top 71% of all ranked servers and #2,542 in Europe.
Getting in
What's the way to join OldSchool Rust KZ?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.86.81.37:55205. https://altyngames.kz/ is its website.