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Dive report

RU:RUST

Online 46.0.24.240:28015 checked 10m ago

carbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#8,873ranktop 40%
16d agolast wipeno schedule published
18d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RU:RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RU:RUST are: EU Rust servers, live and Rust community servers, going deep. Its entry appears under the filters Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

How should you read the tags on RU:RUST?

The server browser shows these tags for RU:RUST: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is RU:RUST lag-free?

It averaged 112 server fps over the last 48 hours, with a low of 93. The entity count reached a high of 63,371, covering buildings, deployables and everything else. Memory use peaked at 2,368 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RU:RUST in?

The name of RU:RUST points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 46.0.24.240:28015.

Is RU:RUST up, and how often does it stay online?

RU:RUST is up and reachable at the moment. According to its reported uptime, the last restart was about 14 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RU:RUST?

The version on RU:RUST is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does RU:RUST wipe?

One wipe a month is all RU:RUST does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 2 hours is how long ago this world came into being.

What can you expect on wipe day at RU:RUST?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on RU:RUST?

No gather rate appears in the name of RU:RUST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RU:RUST?

The map on RU:RUST is procedural and size 3,500, generated by the game with seed 28636471. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is RU:RUST busy?

RU:RUST is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.

Where does RU:RUST sit in the rankings?

Over the last seven days, RU:RUST is #8,873 by player hours, among the top 40% of all ranked servers.

How to join

What's the process to join RU:RUST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.0.24.240:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.