Luka & Charles
Offline 46.105.76.243:25000 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 155/ 200
- 282/ 300
- 254/ 275
- 780/ 800
- 118/ 200
- 116/ 250
Quick answers
Tags and search
Where does Luka & Charles appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Luka & Charles: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Luka & Charles?
Luka & Charles's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Luka & Charles?
No region comes from Luka & Charles. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.105.76.243:25000.
How reliable is Luka & Charles?
The server Luka & Charles is not reachable at the moment; the last sighting was 47 hours ago. Over the past full 7 days it stayed up for 124 of 168 hours, or 74%. The first sighting by Rust Going Deep was on 7 October 2026.
What is the Rust version for Luka & Charles?
On Linux, Luka & Charles runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Luka & Charles wipe?
The wipes recorded for Luka & Charles are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 9 hours.
Map and rules
What settings and rules have been applied to Luka & Charles?
Its name does not state a gather rate for Luka & Charles. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Luka & Charles?
The map on Luka & Charles is procedural, made by the game.
Player stats
What's the population like on Luka & Charles?
Right now Luka & Charles is offline, with its last appearance 47 hours ago. Across the last seven days, the typical count has been 0 players.
Where does Luka & Charles sit in the rankings?
For player hours in the last seven days, Luka & Charles ranks #15,861, within the top 72% of ranked servers.
How to join
What's the process to join Luka & Charles?
To join, open Rust, hit F1, and enter client.connect 46.105.76.243:25000. Or click Launch Rust on this page to open the game through Steam and connect.