Madhouse
Offline 46.114.95.151:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and listings
Where does Madhouse appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Madhouse: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Madhouse?
The server browser shows these tags for Madhouse: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Madhouse?
There is no published region for Madhouse. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 46.114.95.151:28015.
How reliable is Madhouse?
The server Madhouse is not reachable at the moment; the last sighting was 24 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 23 September 2026.
What Rust version is Madhouse on?
The version on Madhouse is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Madhouse follow for wipes?
Too few wipes are on record for Madhouse to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 25 days 11 hours.
Rules and settings
What settings and rules have been applied to Madhouse?
Its name does not state a gather rate for Madhouse. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Madhouse?
The map on Madhouse is procedural, made by the game.
Player stats
How many players are on Madhouse?
The last sighting of Madhouse was 24 days 7 hours ago; it is offline right now.
What position does Madhouse hold in the server rankings?
For player hours in the last seven days, Madhouse ranks #13,275, within the top 61% of ranked servers.
Join info
What's the process to join Madhouse?
Open Rust and press F1, then type client.connect 46.114.95.151:28015. Alternatively, click Launch Rust on this page to join via Steam.