TEST
Offline 46.133.130.36:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:50 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 300
- 429/ 475
- 234/ 250
- 176/ 225
- 202/ 250
- 218/ 275
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TEST?
No region comes from TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.133.130.36:28015.
What's the uptime like for TEST?
TEST is down at the moment; it was last up 8 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 9 October 2026.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does TEST wipe?
Too few wipes are on record for TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 10 hours is how long ago this world came into being.
What can you expect on wipe day at TEST?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on TEST?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Population
Is TEST busy?
Right now TEST is offline, with its last appearance 8 days 8 hours ago.
What's TEST's rank among Rust servers?
Over the last seven days, TEST is #13,596 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into TEST?
To join, open Rust, hit F1, and enter client.connect 46.133.130.36:28015. Or click Launch Rust on this page to open the game through Steam and connect.