Test
Offline 46.138.149.57:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 328/ 350
- 252/ 275
- 128/ 200
- 131/ 200
- 164/ 250
Quick answers
Tags and filters
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): It's on build 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Test?
There is no published region for Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.138.149.57:28015.
Is Test up, and how often does it stay online?
Test is down at the moment; it was last up 25 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 22 September 2026.
What is the Rust version for Test?
On Windows, Test runs Rust network protocol 2633 and build 163493. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Test wipe?
Too few wipes are on record for Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 3 hours.
Rules and settings
What settings are in place on Test?
The name of Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test?
The map on Test is procedural, made by the game.
Player count
Is Test busy?
Test was last seen 25 days 3 hours ago and is offline as you read this.
What position does Test hold in the server rankings?
Over the last seven days, Test is #15,470 by player hours, among the top 67% of all ranked servers.
Join info
What's the process to join Test?
To join, open Rust, hit F1, and enter client.connect 46.138.149.57:28015. Or click Launch Rust on this page to open the game through Steam and connect.