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Dive report

TEST

Offline 46.138.159.104:28015 checked 5d ago

Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#12,994ranktop 59%
9d agolast wipeno schedule published
4d 16hnext wipeThu 22 Oct, 13:05 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 13:05 UTC, in 4d 16h. Every other Thursday at 13:05 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 4d 16h
    Thu 22 Oct, 13:05 UTC
  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  • 32d 16h
    Thu 19 Nov, 13:05 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:05 UTC9d ago 1 – running 0
Thu 24 Sep, 14:25 UTC23d ago 1 halved by day 9 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of TEST?

No region comes from TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.138.159.104:28015.

What's the uptime like for TEST?

The server TEST is not reachable at the moment; the last sighting was 5 days 6 hours ago. Over the past full 7 days it stayed up for 5 of 168 hours, or 3%. Rust Going Deep has had it on record since 17 September 2026.

What Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 167231. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does TEST wipe?

The wipe rhythm for TEST is every other Thursday at 13:05 UTC. Thursday 22 October at 13:05 UTC is when the next wipe is due. This world has been running since 9 days 7 hours ago.

What can you expect on wipe day at TEST?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 9.

Settings and map

What settings and rules have been applied to TEST?

Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on TEST?

TEST uses a game-generated procedural map.

Population

Is TEST busy?

Right now TEST is offline, with its last appearance 5 days 6 hours ago. For the past week, players averaged 1 with a high of 1.

What's TEST's rank among Rust servers?

Over the last seven days, TEST is #12,994 by player hours, among the top 59% of all ranked servers.

How to join

What's the process to join TEST?

Open Rust and press F1, then type client.connect 46.138.159.104:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167231
Build This server runs build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.