ServerName
Offline 46.138.76.87:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.138.76.87:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 25 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
Rust network protocol 2633 and build 164530 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 44 days 20 hours.
Map and rules
What settings and rules have been applied to ServerName?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
What's the population like on ServerName?
ServerName was last seen 25 days 21 hours ago and is offline as you read this.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #15,450 by player hours, among the top 67% of all ranked servers.
Join info
How do you get into ServerName?
Open Rust and press F1, then type client.connect 46.138.76.87:28015. Alternatively, click Launch Rust on this page to join via Steam.