testtest
Offline 46.138.77.4:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 143/ 200
- 292/ 300
- 245/ 275
- 779/ 800
- 101/ 200
- 102/ 250
Quick answers
Tags and search
Where does testtest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry testtest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on testtest?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list testtest puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find testtest?
There is no published region for testtest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 46.138.77.4:28015.
What's the uptime like for testtest?
testtest is down at the moment; it was last up 12 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for testtest?
Rust network protocol 2634 and build 166652 is what testtest runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does testtest follow for wipes?
testtest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 12 days 13 hours ago.
Map and rules
Which rules and settings is testtest running?
No gather rate appears in the name of testtest. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on testtest?
A procedural map, generated by the game, is in play on testtest.
Player count
What's the population like on testtest?
testtest was last seen 12 days 13 hours ago and is offline as you read this.
What's testtest's rank among Rust servers?
Over the last seven days, testtest is #14,971 by player hours, among the top 67% of all ranked servers.
Join info
How do you get into testtest?
To join, open Rust, hit F1, and enter client.connect 46.138.77.4:28015. Or click Launch Rust on this page to open the game through Steam and connect.