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Dive report

Test

Offline 46.138.98.204:28015 checked 2d ago

Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#13,635ranktop 62%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Test?

The server browser shows these tags for Test: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Test?

Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.138.98.204:28015.

Is Test up, and how often does it stay online?

The server Test is not reachable at the moment; the last sighting was 2 days 2 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is Test on?

On Windows, Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Test wipe?

The wipes recorded for Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 2 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Test running?

No gather rate appears in the name of Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Test?

A procedural map, generated by the game, is in play on Test.

Player stats

What's the population like on Test?

Test was last seen 2 days 2 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.

Where does Test sit in the rankings?

For player hours in the last seven days, Test ranks #13,635, within the top 62% of ranked servers.

Join info

How do you get into Test?

To join, open Rust, hit F1, and enter client.connect 46.138.98.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.