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Dive report

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 13m ago

30x biweekly wipes moddedoxidepve
Drop in
41/ 200 players now 20% full
217-day averagepeak 69
#706ranktop 3%
3d agolast wipebiweekly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak71players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 19h
    Thu 12 Nov, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC3d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW16d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC31d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts10 (Group limit): The team limit is 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie perform?

Average server fps for the last 48 hours was 96, and the lowest was 56. The entity count reached a high of 192,890, covering buildings, deployables and everything else. 7,393 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

No region comes from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 46.146.234.109:35000.

What's the uptime like for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is up and reachable at the moment. According to its reported uptime, the last restart was about 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

Rust network protocol 2634 and build 167781 is what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs on a every 4 weeks on Thursday at 06:38 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 3 days 4 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Recent wipes have averaged a busiest crowd of 71 players. On the latest wipe, 10 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.

Rules and settings

Which rules and settings is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie running?

Gather rates here are 30x, as |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie announces in its name. The group limit is 10 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

A game-generated procedural map of size 4,500 with seed 1337 is in play on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

What's the population like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is holding 41 players on its 200 slots at the moment. For the past week, players averaged 21 with a high of 69. At 13:00 UTC in the last 48 hours, the average reached its highest: 56 players.

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit in the rankings?

Over the last seven days, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is #706 by player hours, among the top 3% of all ranked servers.

Join info

How do you get into |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

To join, open Rust, hit F1, and enter client.connect 46.146.234.109:35000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rust-stalker.gamestores.app.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players There are 200 slots on this server.
ts10
Group limit The team limit is 10.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.