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Dive report

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|

Online 46.146.234.109:35100 checked 8m ago

2x biweekly wipes moddedoxidepve
Drop in
10/ 200 players now 5% full
47-day averagepeak 19
#1,540ranktop 7%
3d agolast wipebiweekly schedule
10d 21hnext wipeThu 29 Oct, 06:35 UTC

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 06:35 UTC, in 10d 21h. Every other Thursday at 06:35 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  • 10d 21h
    Thu 29 Oct, 06:35 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 21h
    Thu 12 Nov, 06:35 UTC
  • 38d 21h
    Thu 26 Nov, 06:35 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:35 UTC3d ago 19 – running 3
Thu 1 Oct, 18:20 UTC FW16d ago 18 halved by day 2 13.5 days 1
Thu 24 Sep, 06:58 UTC24d ago 25 halved by day 4 7.5 days 2
Thu 17 Sep, 07:04 UTC31d ago 22 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|: 2x Rust servers, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10.

How should you read the tags on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| perform?

The last 48 hours saw an average of 129 server fps, never dropping below 74. At its peak it carried 164,023 entities, including buildings and deployables. The top memory figure was 5,588 MB. Players experience lag when fps drops and entities climb.

What location is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| in?

No region comes from |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 46.146.234.109:35100.

How reliable is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

Right now |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is online. Its reported uptime shows a restart about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| on?

The version on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| follow for wipes?

The wipe rhythm for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is every other Thursday at 06:35 UTC. Thursday 29 October at 06:35 UTC is when the next wipe is due. The world you are on now was created 3 days 2 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The average peak across recent wipes is 21 players. The peak crowd on the latest wipe came 9 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 3, the pop had dropped under half.

Map and rules

Which rules and settings is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| running?

At 2x gather, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| does what its name suggests. 10 players is the maximum group size. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The map on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is procedural and size 4,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player count

How many players are on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

Right now 10 players are on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, which has 200 slots. The seven-day average is 4 players, with a peak of 19. At 17:00 UTC in the last 48 hours, the average reached its highest: 14 players.

What position does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| hold in the server rankings?

For player hours in the last seven days, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| ranks #1,540, within the top 7% of ranked servers.

Join info

What's the process to join |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

Open Rust and press F1, then type client.connect 46.146.234.109:35100. Alternatively, click Launch Rust on this page to join via Steam. https://vk.ru/stalkerris is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts10
Group limit Teams max out at 10.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.