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Dive report

LocalServer

Offline 46.150.82.141:28015 checked 8h ago

Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#7,369ranktop 33%
23h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75106:0009:0012:0015:0018:0021:00Wiped Sat 17 Oct, 06:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct18 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:16 UTC23h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LocalServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LocalServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on LocalServer?

LocalServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of LocalServer?

There is no published region for LocalServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 46.150.82.141:28015.

How reliable is LocalServer?

The server LocalServer is not reachable at the moment; the last sighting was 8 hours ago. It was up 10% of the time over the last full 7 days, 16 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.

What Rust version is LocalServer on?

Rust network protocol 2634 and build 167781 is what LocalServer runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does LocalServer follow for wipes?

Too few wipes are on record for LocalServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 23 hours is how long ago this world came into being.

Rules and settings

What settings are in place on LocalServer?

Its name does not state a gather rate for LocalServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on LocalServer?

LocalServer uses a game-generated procedural map.

Player count

How many players are on LocalServer?

Right now LocalServer is offline, with its last appearance 8 hours ago. For the past week, players averaged 1 with a high of 1. At 07:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does LocalServer sit in the rankings?

For player hours in the last seven days, LocalServer ranks #7,369, within the top 33% of ranked servers.

Join info

What's the way to join LocalServer?

Open Rust and press F1, then type client.connect 46.150.82.141:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.