Skip to the content
Dive report

DoGames Rust Test

Offline 46.151.208.35:25580 checked 14d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,020ranktop 71%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does DoGames Rust Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DoGames Rust Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on DoGames Rust Test?

The server browser shows these tags for DoGames Rust Test: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is DoGames Rust Test in?

No region comes from DoGames Rust Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.151.208.35:25580.

Is DoGames Rust Test up, and how often does it stay online?

Right now DoGames Rust Test is offline, having last been seen 14 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 3 October 2026.

What Rust version is DoGames Rust Test on?

Rust network protocol 2634 and build 166652 is what DoGames Rust Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does DoGames Rust Test wipe?

The wipes recorded for DoGames Rust Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 11 hours.

Settings and map

What settings and rules have been applied to DoGames Rust Test?

The name of DoGames Rust Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on DoGames Rust Test?

The map on DoGames Rust Test is procedural, made by the game.

Population

Is DoGames Rust Test busy?

Right now DoGames Rust Test is offline, with its last appearance 14 days 9 hours ago.

What position does DoGames Rust Test hold in the server rankings?

Over the last seven days, DoGames Rust Test is #16,020 by player hours, among the top 71% of all ranked servers.

Join info

What's the way to join DoGames Rust Test?

To join, open Rust, hit F1, and enter client.connect 46.151.208.35:25580. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.