nameserver
Offline 46.159.111.71:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 163/ 200
- 305/ 350
- 244/ 275
- 125/ 200
- 130/ 200
- 149/ 250
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 46.159.111.71:28015.
How reliable is nameserver?
The server nameserver is not reachable at the moment; the last sighting was 29 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does nameserver follow for wipes?
nameserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 40 days 15 hours.
Map and rules
What settings are in place on nameserver?
The name of nameserver contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on nameserver?
nameserver uses a game-generated procedural map.
Player stats
How many players are on nameserver?
The last sighting of nameserver was 29 days 16 hours ago; it is offline right now.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #13,282 by player hours, among the top – of all ranked servers.
Getting in
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.159.111.71:28015.