ServerName
Offline 46.172.75.32:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 146/ 200
- 291/ 300
- 248/ 275
- 780/ 800
- 108/ 200
- 112/ 250
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find ServerName?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 46.172.75.32:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 26 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 21 September 2026.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 26 days 13 hours ago.
Rules and settings
What settings and rules have been applied to ServerName?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 26 days 10 hours ago.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #14,434, within the top 63% of ranked servers.
How to join
What's the process to join ServerName?
Open Rust and press F1, then type client.connect 46.172.75.32:28015. Alternatively, click Launch Rust on this page to join via Steam.