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Dive report

240_FPS [RU]

Offline EU 46.174.48.13:28015 checked 3d ago

weekly wipes vanillaoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#10,765ranktop 49% · #2283 in EU
16d agolast wipeweekly schedule
4d 15hnext wipeThu 22 Oct, 18:37 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 18:37 UTC, in 4d 15h. Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  • 4d 15h
    Thu 22 Oct, 18:37 UTC
  • 11d 15h
    Thu 29 Oct, 18:37 UTC
  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 15h
    Thu 12 Nov, 18:37 UTC
  • 32d 15h
    Thu 19 Nov, 18:37 UTC
  • 39d 15h
    Thu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW16d ago 2 – running 1
Fri 25 Sep, 07:50 UTC22d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC29d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 240_FPS [RU] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 240_FPS [RU]: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on 240_FPS [RU]?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser lists it under Europe — that is the tag list 240_FPS [RU] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of 240_FPS [RU]?

Its location is Europe, according to the EU tag 240_FPS [RU] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.174.48.13:28015.

How reliable is 240_FPS [RU]?

240_FPS [RU] is down at the moment; it was last up 3 days 11 hours ago. In the last full 7 days, 88 of 168 hours were online, 52% uptime. The first sighting by Rust Going Deep was on 15 September 2026.

What Rust version is 240_FPS [RU] on?

The version on 240_FPS [RU] is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does 240_FPS [RU] wipe?

With too few wipes recorded for 240_FPS [RU] to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 18:37 UTC is when the next wipe is due. 16 days 8 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.

What can you expect on wipe day at 240_FPS [RU]?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 1 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.5.

Map and rules

What settings are in place on 240_FPS [RU]?

Its name does not state a gather rate for 240_FPS [RU]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Oxide plugins are running here. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

Which map is active on 240_FPS [RU]?

240_FPS [RU] uses a procedural map of size 4,500 with seed 782583436, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on 240_FPS [RU]?

The last sighting of 240_FPS [RU] was 3 days 11 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

What's 240_FPS [RU]'s rank among Rust servers?

240_FPS [RU] ranks #10,765 for player hours over the last seven days, #2,283 in Europe and in the top 49% of ranked servers.

How to join

What's the process to join 240_FPS [RU]?

To join, open Rust, hit F1, and enter client.connect 46.174.48.13:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.