240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 18:37 UTC, in 4d 15h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 15hThu 22 Oct, 18:37 UTC
- 11d 15hThu 29 Oct, 18:37 UTC
- 18d 15hThu 5 Nov, 19:00 UTCFW
- 25d 15hThu 12 Nov, 18:37 UTC
- 32d 15hThu 19 Nov, 18:37 UTC
- 39d 15hThu 26 Nov, 18:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW16d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC22d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC29d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 112/ 250
- 189/ 300
- 8/ 250
- 73/ 150
- 19/ 200
- 6/ 100
Quick answers
Tags and search
Where does 240_FPS [RU] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 240_FPS [RU]: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What's the meaning of the tags on 240_FPS [RU]?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser lists it under Europe — that is the tag list 240_FPS [RU] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of 240_FPS [RU]?
Its location is Europe, according to the EU tag 240_FPS [RU] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.174.48.13:28015.
How reliable is 240_FPS [RU]?
240_FPS [RU] is down at the moment; it was last up 3 days 11 hours ago. In the last full 7 days, 88 of 168 hours were online, 52% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is 240_FPS [RU] on?
The version on 240_FPS [RU] is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does 240_FPS [RU] wipe?
With too few wipes recorded for 240_FPS [RU] to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 18:37 UTC is when the next wipe is due. 16 days 8 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at 240_FPS [RU]?
The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 1 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.5.
Map and rules
What settings are in place on 240_FPS [RU]?
Its name does not state a gather rate for 240_FPS [RU]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Oxide plugins are running here. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
Which map is active on 240_FPS [RU]?
240_FPS [RU] uses a procedural map of size 4,500 with seed 782583436, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on 240_FPS [RU]?
The last sighting of 240_FPS [RU] was 3 days 11 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What's 240_FPS [RU]'s rank among Rust servers?
240_FPS [RU] ranks #10,765 for player hours over the last seven days, #2,283 in Europe and in the top 49% of ranked servers.
How to join
What's the process to join 240_FPS [RU]?
To join, open Rust, hit F1, and enter client.connect 46.174.48.13:28015. Or click Launch Rust on this page to open the game through Steam and connect.