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Dive report

OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |

Online 46.174.49.142:28015 checked 12m ago

50x moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#10,337ranktop 47%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:20 UTC2d ago 2 – running 0
Fri 2 Oct, 08:01 UTC15d ago 1 halved by day 1 13.6 days 0
Thu 1 Oct, 20:07 UTC FW16d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC18d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC20d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC30d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC32d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC33d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |: Rust servers above 10x gather rate, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

How should you read the tags on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

The server browser shows these tags for OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts5 (Group limit): You can have up to 5 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | perform?

Average server fps for the last 48 hours was 60, and the lowest was 59. The entity count reached a high of 68,951, covering buildings, deployables and everything else. Memory use peaked at 2,935 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

There is no region tag on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |, but the name hints at Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 46.174.49.142:28015.

How reliable is OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | is live as of this check. According to its reported uptime, the last restart was about 46 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | on?

On Linux, OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | wipe?

There is no next wipe to predict because OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 6 hours.

What can you expect on wipe day at OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

Across its recent wipes, the average busiest point drew 1 players. 6 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

What settings are in place on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

At 50x gather, OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | does what its name suggests. The group limit is 5 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.

What's the map on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

The map on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | is procedural and size 3,500, generated by the game with seed 1837204915. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

Out of 100 slots, 0 are filled on OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 17:00 UTC drew the most players, 1 on average.

What's OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |'s rank among Rust servers?

For player hours in the last seven days, OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec | ranks #10,337, within the top 47% of ranked servers.

Join info

What's the way to join OLYM RUST X50 | x50 рейты | киты | /home /tpr | /rec |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.174.49.142:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts5,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts5
Group limit You can have up to 5 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The build number is 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.