Skip to the content
Dive report

R2 Test Server

Online 46.174.50.219:28315 checked 13m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,800ranktop 72%
51d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does R2 Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry R2 Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on R2 Test Server?

The server browser shows these tags for R2 Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): This server runs build 160556; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is R2 Test Server lag-free?

Average server fps for the last 48 hours was 195, and the lowest was 153. The entity count reached a high of 108,723, covering buildings, deployables and everything else. The top memory figure was 5,832 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of R2 Test Server?

No region comes from R2 Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 46.174.50.219:28315.

What's the uptime like for R2 Test Server?

Right now R2 Test Server is online. The uptime it gives puts the last restart at roughly 13 days 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is R2 Test Server on?

The version on R2 Test Server is Rust network protocol 2632 and build 160556, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does R2 Test Server wipe?

Too few wipes are on record for R2 Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 51 days 19 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to R2 Test Server?

No gather rate appears in the name of R2 Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on R2 Test Server?

R2 Test Server uses a procedural map of size 4,250 with seed 1107894951, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

Is R2 Test Server busy?

Right now 0 players are on R2 Test Server, which has 50 slots. Across the last seven days, the typical count has been 0 players.

What's R2 Test Server's rank among Rust servers?

For player hours in the last seven days, R2 Test Server ranks #15,800, within the top 72% of ranked servers.

Join info

What's the way to join R2 Test Server?

Open Rust and press F1, then type client.connect 46.174.50.219:28315. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs160556
Build This server runs build 160556.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.