TESTMY
Offline 46.191.145.140:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 273/ 275
- 594/ 600
- 513/ 575
- 140/ 200
- 394/ 325
- 200/ 200
Quick answers
Tags and filters
Where does TESTMY appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TESTMY are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TESTMY?
TESTMY's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): The slot count is 150; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find TESTMY?
TESTMY does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.191.145.140:28015.
How reliable is TESTMY?
TESTMY is down at the moment; it was last up 26 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is TESTMY on?
On Windows, TESTMY runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
How often does TESTMY wipe?
The wipes recorded for TESTMY are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 26 days 20 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to TESTMY?
The name of TESTMY contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TESTMY?
The map on TESTMY is procedural, made by the game.
Player stats
What's the population like on TESTMY?
Right now TESTMY is offline, with its last appearance 26 days 19 hours ago.
What position does TESTMY hold in the server rankings?
For player hours in the last seven days, TESTMY ranks #13,899, within the top 60% of ranked servers.
Getting in
How do you get into TESTMY?
To join, open Rust, hit F1, and enter client.connect 46.191.145.140:28015. Or click Launch Rust on this page to open the game through Steam and connect.