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Dive report

Development server

Offline 46.205.221.3:28015 checked 22d ago

quad moddedoxidesoftcore
Drop in
1/ 2 players now 50% full
07-day averagepeak –
#14,794ranktop 64%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 64% of all ranked servers, and #617 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Development server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Development server are: Modded Rust servers. The server list shows it under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on Development server?

Development server's game browser tags read: gmsoftcore (Game mode): An easier ruleset: softcore; mp2 (Max players): The slot count is 2; ts4 (Group limit): Teams max out at 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Development server in?

There is no published region for Development server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.205.221.3:28015.

How reliable is Development server?

Right now Development server is offline, having last been seen 22 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.

What Rust version is Development server on?

On Windows, Development server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Development server follow for wipes?

Development server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 days 7 hours.

Settings and map

What settings are in place on Development server?

No gather rate appears in the name of Development server. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's softer mode: you retain some loot. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Development server?

The map on Development server is procedural, made by the game.

Population

What's the population like on Development server?

Right now Development server is offline, with its last appearance 22 days 5 hours ago.

Where does Development server sit in the rankings?

Over the last seven days, Development server is #14,794 by player hours, among the top 64% of all ranked servers. Within the quad group, its position is #617.

Join info

How do you get into Development server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.205.221.3:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp2
Max players The slot count is 2.
ts4
Group limit Teams max out at 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.