#1
Offline 46.222.240.251:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on #1?
The server browser shows these tags for #1: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is #1 in?
No region comes from #1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 46.222.240.251:28015.
How reliable is #1?
The server #1 is not reachable at the moment; the last sighting was 15 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is #1 on?
Rust network protocol 2634 and build 166586 is what #1 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does #1 wipe?
An estimate from the force wipe gives #1's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 16 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
Settings and map
Which rules and settings is #1 running?
Its name does not state a gather rate for #1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on #1?
A procedural map, generated by the game, is in play on #1.
Player stats
What's the population like on #1?
#1 was last seen 15 days 12 hours ago and is offline as you read this.
Where does #1 sit in the rankings?
For player hours in the last seven days, #1 ranks #13,834, within the top 61% of ranked servers.
How to join
What's the way to join #1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.222.240.251:28015.