sm1
Offline 46.38.72.114:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 16:40 UTC14h ago | – | – | running | 1 |
| Fri 16 Oct, 19:52 UTC1d ago | – | – | – | 1 |
| Wed 7 Oct, 15:55 UTC10d ago | 1 | – | 9.2 days | 0 |
| Mon 5 Oct, 17:33 UTC12d ago | 1 | – | 1.9 days | 1 |
| Mon 5 Oct, 11:04 UTC12d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 10:10 UTC15d ago | 1 | – | 3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW16d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:37 UTC16d ago | 2 | – | 0.3 days | 1 |
| Mon 28 Sep, 17:04 UTC19d ago | 1 | – | 2.7 days | 1 |
| Thu 24 Sep, 17:46 UTC23d ago | 1 | – | 4 days | 2 |
| Wed 23 Sep, 16:33 UTC24d ago | 2 | – | 1.1 days | 2 |
| Tue 22 Sep, 16:41 UTC25d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 10:34 UTC25d ago | 2 | – | 0.3 days | 2 |
| Mon 21 Sep, 10:24 UTC26d ago | 2 | – | 1 days | 1 |
| Sun 20 Sep, 16:31 UTC27d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 15:15 UTC28d ago | 2 | – | 1.1 days | 2 |
| Fri 18 Sep, 07:26 UTC30d ago | 2 | – | 1.3 days | 1 |
| Thu 17 Sep, 17:11 UTC30d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 55/ 999
- 60/ 999
- 73/ 150
- 92/ 150
- 0/ 100
- 29/ 100
Quick answers
Tags and listings
Where does sm1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include sm1: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. Its entry appears under the filters Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on sm1?
sm1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Train your aim and PvP skills; the loot is provided; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find sm1?
sm1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.38.72.114:28015.
Is sm1 up, and how often does it stay online?
sm1 is down at the moment; it was last up 11 hours ago. Over the past full 7 days it stayed up for 7 of 168 hours, or 4%. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is sm1 on?
On Windows, sm1 runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does sm1 wipe?
No next wipe can be predicted for sm1, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 hours.
What can you expect on wipe day at sm1?
The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is sm1 running?
The name of sm1 contains no gather rate. 8 players is the group cap, the game's default. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Population
What's the population like on sm1?
sm1 was last seen 11 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's sm1's rank among Rust servers?
Over the last seven days, sm1 is #11,938 by player hours, among the top 54% of all ranked servers.
How to join
What's the way to join sm1?
Open Rust and press F1, then type client.connect 46.38.72.114:28015. Alternatively, click Launch Rust on this page to join via Steam.