Rust Test
Offline 46.38.72.123:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and listings
Where does Rust Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Test?
The server browser shows these tags for Rust Test: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Rust Test?
No region comes from Rust Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.38.72.123:28015.
What's the uptime like for Rust Test?
Rust Test is down at the moment; it was last up 6 days 12 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust Test on?
The version on Rust Test is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Rust Test wipe?
Too few wipes are on record for Rust Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 11 days 1 hours ago.
Rules and settings
What settings and rules have been applied to Rust Test?
No gather rate appears in the name of Rust Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Rust Test?
Rust Test uses a game-generated procedural map.
Player stats
How many players are on Rust Test?
Rust Test was last seen 6 days 12 hours ago and is offline as you read this. The seven-day average for players here is 0.
What position does Rust Test hold in the server rankings?
For player hours in the last seven days, Rust Test ranks #15,843, within the top 72% of ranked servers.
Join info
What's the way to join Rust Test?
Open Rust and press F1, then type client.connect 46.38.72.123:28015. Alternatively, click Launch Rust on this page to join via Steam.