Testserver
Online 46.4.228.21:42268 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:46 UTC2d ago | 2 | – | running | 1 |
| Thu 15 Oct, 10:50 UTC2d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 135/ 400
- 94/ 225
- 133/ 100
- 124/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Testserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Testserver?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Testserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is Testserver lag-free?
Average server fps for the last 48 hours was 95, and the lowest was 36. At its peak it carried 108,147 entities, including buildings and deployables. Memory use peaked at 3,355 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Testserver?
No region comes from Testserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 46.4.228.21:42268.
How reliable is Testserver?
Testserver is up and reachable at the moment. According to its reported uptime, the last restart was about 3 minutes ago. Over the past full 2 days it stayed up for 48 of 48 hours, or 100%. Rust Going Deep has had it on record since 15 October 2026.
What Rust version is Testserver on?
On Linux, Testserver runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does Testserver wipe?
Testserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 11 hours.
What happens on wipe day at Testserver?
The average peak across recent wipes is 2 players. On the latest wipe, 21 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to Testserver?
Its name does not state a gather rate for Testserver. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Testserver?
A game-generated procedural map of size 4,000 with seed 894933670 is in play on Testserver. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player count
Is Testserver busy?
Right now 0 players are on Testserver, which has 40 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.
Where does Testserver sit in the rankings?
Over the last seven days, Testserver is #5,671 by player hours, among the top 26% of all ranked servers.
Join info
How do you get into Testserver?
To join, open Rust, hit F1, and enter client.connect 46.4.228.21:42268. Or click Launch Rust on this page to open the game through Steam and connect. https://byteblitz.de/start is its website.