TEST
Offline 46.53.134.241:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is TEST in?
No region comes from TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.53.134.241:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 27 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 20 September 2026.
What Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does TEST follow for wipes?
The wipes recorded for TEST are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 27 days 19 hours ago.
Map and rules
What settings are in place on TEST?
Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Population
What's the population like on TEST?
The last sighting of TEST was 27 days 19 hours ago; it is offline right now.
What's TEST's rank among Rust servers?
Over the last seven days, TEST is #13,308 by player hours, among the top – of all ranked servers.
Getting in
How do you get into TEST?
To join, open Rust, hit F1, and enter client.connect 46.53.134.241:28015. Or click Launch Rust on this page to open the game through Steam and connect.