ALIVE4DEATH
Offline 46.53.229.82:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 153/ 200
- 290/ 300
- 243/ 275
- 112/ 200
- 120/ 200
- 130/ 250
Quick answers
Tags and filters
Where does ALIVE4DEATH appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ALIVE4DEATH: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ALIVE4DEATH?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ALIVE4DEATH puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is ALIVE4DEATH in?
ALIVE4DEATH does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 46.53.229.82:28015.
How reliable is ALIVE4DEATH?
The server ALIVE4DEATH is not reachable at the moment; the last sighting was 9 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 8 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ALIVE4DEATH?
Rust network protocol 2634 and build 167231 is what ALIVE4DEATH runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does ALIVE4DEATH wipe?
Too few wipes are on record for ALIVE4DEATH to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 2 hours.
What can you expect on wipe day at ALIVE4DEATH?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on ALIVE4DEATH?
The name of ALIVE4DEATH contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ALIVE4DEATH?
The map on ALIVE4DEATH is procedural, made by the game.
Player stats
What's the population like on ALIVE4DEATH?
ALIVE4DEATH was last seen 9 days 2 hours ago and is offline as you read this.
What position does ALIVE4DEATH hold in the server rankings?
For player hours in the last seven days, ALIVE4DEATH ranks #15,842, within the top 72% of ranked servers.
Getting in
What's the way to join ALIVE4DEATH?
To join, open Rust, hit F1, and enter client.connect 46.53.229.82:28015. Or click Launch Rust on this page to open the game through Steam and connect.