My Local Server
Offline 46.98.151.17:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 153/ 200
- 290/ 300
- 243/ 275
- 112/ 200
- 120/ 200
- 130/ 250
Quick answers
Tags and filters
Where does My Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Local Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list My Local Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is My Local Server in?
There is no published region for My Local Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 46.98.151.17:28015.
What's the uptime like for My Local Server?
My Local Server is down at the moment; it was last up 4 days 14 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. 13 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Local Server?
The version on My Local Server is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does My Local Server wipe?
The wipes recorded for My Local Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 14 hours ago.
Rules and settings
Which rules and settings is My Local Server running?
Its name does not state a gather rate for My Local Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on My Local Server?
The map on My Local Server is procedural, made by the game.
Player count
How many players are on My Local Server?
The last sighting of My Local Server was 4 days 14 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does My Local Server sit in the rankings?
For player hours in the last seven days, My Local Server ranks #15,855, within the top 72% of ranked servers.
Join info
What's the way to join My Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.98.151.17:28015.