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Dive report

[US East] The Shack - World 1

Offline NA 47.196.250.92:28015 checked 30d ago

quad monthly wipes carbonpvesoftcore
Drop in
0/ 1000 players now 0% full
07-day averagepeak –
#15,481rank#1603 in NA
39d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [US East] The Shack - World 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [US East] The Shack - World 1 are: Rust community servers, going deep, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What's the meaning of the tags on [US East] The Shack - World 1?

gmsoftcore (Game mode): Softcore rules apply, making it easier; mp1000 (Max players): The slot count is 1,000; ts4 (Group limit): You can have up to 4 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): In the server browser it appears under North America — that is the tag list [US East] The Shack - World 1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is [US East] The Shack - World 1 in?

[US East] The Shack - World 1 lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 47.196.250.92:28015.

What's the uptime like for [US East] The Shack - World 1?

The server [US East] The Shack - World 1 is not reachable at the moment; the last sighting was 30 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is [US East] The Shack - World 1 on?

Rust network protocol 2633 and build 163794 is what [US East] The Shack - World 1 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does [US East] The Shack - World 1 wipe?

An estimate from the force wipe gives [US East] The Shack - World 1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 39 days 5 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings are in place on [US East] The Shack - World 1?

Its name does not state a gather rate for [US East] The Shack - World 1. A group can have at most 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. Community is where the server browser puts it, as a community server. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on [US East] The Shack - World 1?

The map on [US East] The Shack - World 1 is procedural, made by the game.

Population

How many players are on [US East] The Shack - World 1?

Right now [US East] The Shack - World 1 is offline, with its last appearance 30 days 20 hours ago.

What's [US East] The Shack - World 1's rank among Rust servers?

Over the last seven days [US East] The Shack - World 1 sits at #15,481 on player hours, which is #1,603 in North America and inside the top – of all ranked servers.

Join info

What's the process to join [US East] The Shack - World 1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.196.250.92:28015.

What each one means

Server tags

Published as mp1000,ptrak,$r?,v2633,^y,^m,NA,^p,gmsoftcore,cs163794,ts4

Game

gmsoftcore
Game mode Softcore rules apply, making it easier.
mp1000
Max players The slot count is 1,000.
ts4
Group limit You can have up to 4 in a team.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^y
Carbon This server relies on Carbon for plugins.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.