In Rust We Trust
Offline NA 47.219.122.30:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does In Rust We Trust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include In Rust We Trust: Modded Rust servers, Rust roleplay servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on In Rust We Trust?
The server browser shows these tags for In Rust We Trust: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of In Rust We Trust?
Its location is North America, according to the NA tag In Rust We Trust displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 47.219.122.30:28015.
Is In Rust We Trust up, and how often does it stay online?
The server In Rust We Trust is not reachable at the moment; the last sighting was 4 days ago. Over the past full 7 days it stayed up for 65 of 168 hours, or 39%. The first sighting by Rust Going Deep was on 29 September 2026.
What is the Rust version for In Rust We Trust?
On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does In Rust We Trust wipe?
In Rust We Trust limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 14 days 16 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What happens on wipe day at In Rust We Trust?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to In Rust We Trust?
The name of In Rust We Trust contains no gather rate. 8 players is the group cap, the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
Which map is active on In Rust We Trust?
The map on In Rust We Trust is procedural and size 3,000, generated by the game with seed 8762. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is In Rust We Trust busy?
In Rust We Trust was last seen 4 days ago and is offline as you read this. The seven-day average for players here is 0.
What position does In Rust We Trust hold in the server rankings?
Over the last seven days In Rust We Trust sits at #15,843 on player hours, which is #1,573 in North America and inside the top 72% of all ranked servers.
Getting in
How do you get into In Rust We Trust?
To join, open Rust, hit F1, and enter client.connect 47.219.122.30:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/VAWZN2pDmJ is its website.